At InRhythm, we are excited to announce our new offering - Design Sprint Studio. Adapted from the Design Sprint framework created by Google, alongside our practitioner, we will help the team solve product challenges through collaboration, prototyping and testing of the MVP prototype with end users. During the week long process, you will be able to see your product come to life and experience it in real time. By the end of this week, the team will have a fully clickable, testable MVP prototype which will help you gain valuable insights into your product.
A Design Sprint is a structured but flexible five day product design framework that elevates the possibilities of product creation. We work with our clients to rapidly generate a clickable prototype in just one week. We combine your ideas, research and vision into a living breathing representation of your product. The benefit to this step is the ability to gain valuable insights into your product that were not otherwise possible until later stages into the development process. During the Design Sprint, the team will be able to invite potential or existing users to validate the interface. We are here to assist with this entire process.
InRhythm is a New York based design and technology consulting company with a proven track record for helping enterprise companies digitally transform into high velocity centers of excellence. Our team of passionate thought leaders embed onsite to design and engineer applications using modern technology stacks. We are excited to be offering the Design Sprint Studio and looking forward to partnering with you to create successful products and interfaces that the clients will enjoy using on a day-to-day basis.
With InRhythm's Design Sprint framework each sprint will go through 5 core stages of design thinking. A design sprint works best as a Monday through Friday (one week) timeboxed exercise. Our thought leaders will work onsite with your team during the entire week.
Define and Unpack the Problem to Solve
Together we will develop a common understanding of the working context including the problem, business, customer, value proposition, and how success will be determined. By the end of this day, we will have identified some of our biggest risks and start to make plans for reducing them.
Generate Ideas in Order to Solve the Problem
Together we will explore the range of possibilities and come up with possible solutions. This day is about individuals sketching their ideas, sharing them with the group and voting for the best ideas.
Select the Ideas to Pursue for Testing
Together we will gather up all the ideas exposed during the first two days of the Design Sprint. Eliminate any of the wild or currently unfeasible ideas and begin to hone in on the ideas which everyone feels are best. These ideas will guide the prototype implementation which occurs on day four and will continue on to be tested with existing or potential customers.
Build a Prototype that can be User Tested
Together we will build a prototype which is designed to learn about specific unknowns and assumptions. It's medium should be determined by time constraints and learning goals. Paper, Keynote, and clickable prototypes are some of the most popular prototyping methods. The prototype storyboard, and work completed during the first three days of the sprint, should make prototype building fairly straightforward.
Validate the Hypothesis by Observing Prototype Use
Together we will test the prototype with any existing or potential customers. We recommend using existing or potential customers because they are ultimately who will be interacting with this product. Their experiences with the problem and knowledge of the context have influence on their interaction with your product that non-customers won't have.
At the end of this day we will wrap up all the information together and make sure you walk away with valuable understanding of your product and it's next steps.